The Jeweler | |
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Aquamarine Ring Quest 1-4 | |
Details | |
Prerequisites: | None |
Level: | Level 10 |
Location: | [[Blue Peaks Valley Expedition Location| Blue Peaks Valley]] |
Rewards | |
3 Sugar 1000 Experience 1 Jeweler's Box | |
Progression | |
Previous | Next |
[[Dawson|Dawson | [[Hitch|Hitch |
Synopsis[]
At midday Jim emerald, a jeweler, met us at his workshop. He patiently listened to your request but refused to fufill it outright. He didn't care about our money. This is what he told us: "Charlie has to make the ring by himself. It's the only way he can prove that he deserves to give it!"
Objectives[]
Icon | Objective | Quantity | Skip Cost |
---|---|---|---|
Create fire in the Barn for the jeweler's workshop. | 300 | 5 | |
Create wire for the workshop in the Smithy. | 30 | 9 | |
Make some yogurt for the jeweler's apprentices. | 3 | 7 |
Completion[]
In the evening Jim Emerald came up to us, slapped Charlie on the shoulder, smiled, and handed him a box of jewelry tools. "You did a great job working for my studio, and now these tools are going to work for you." Having said that, Jim gave Charlie a long speech on all the ins and outs of jewelry, teaching him the basics of gem-cutting and creating jewelry frames.
Notes[]
- The wire must be made in the Smithy (or Metallurgy). Any made in the Barn will not count.
- The Jeweler's Box is received as reward and placed in one's storage. Once placed it functions like a building, and cannot be removed.