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Knock-Buildings follow a typical interface shown below:


Rainbow

Rainbow player screen


  1. Current stage of building
  2. Visiting neighbor's name
  3. What gift the visiting neighbor gave player
  4. Gift acceptance checkmark
  5. Time left to accept gift
  6. Gifting option to gift visiting neighbor items purchased by emeralds
  7. Shortcut to go to visiting neighbor's station
  8. Scroll option to see more visiting neighbors (if any)
  9. Gifts Available / Gifts Needed for this stage
  10. Consume total number of Gifts Needed to advance to next building stage.












Leadlight Mill

Leadlight player screen


  1. Current stage of building
  2. Visiting neighbor's name
  3. What gift the visiting neighbor gave player
  4. Gift acceptance checkmark
  5. Time left to accept gift
  6. Gifting option to gift visiting neighbor items purchased by emeralds
  7. Shortcut to go to visiting neighbor's station
  8. Scroll option to see more visiting neighbors (if any)
  9. Gifts Available / Gifts Needed for this stage
  10. Consume total number of Gifts Needed to advance to next building stage.

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